{"id":452,"date":"2021-07-20T16:55:54","date_gmt":"2021-07-20T08:55:54","guid":{"rendered":"https:\/\/caarchives.org\/?p=452"},"modified":"2021-07-22T14:14:54","modified_gmt":"2021-07-22T06:14:54","slug":"how-about-siding-with-the-object-for-a-change","status":"publish","type":"post","link":"https:\/\/caarchives.org\/how-about-siding-with-the-object-for-a-change\/","title":{"rendered":"How about Siding with the Object for a Change? | Bo-Yi Shen"},"content":{"rendered":"\n
\u3010<\/strong>by<\/em> Bo-Yi Shen, June 2021\u3011<\/strong><\/p>\n\n\n\n Where is our body when we watch movies in the cinema? What is the body that views a video installation at the museum? How does the connection of “image-installation-viewer” form an ecological network of objects?<\/p>\n\n\n\n Taipei Biennale 2020: You and I Don\u2019t Live on the Same Planet<\/em>, curated by Bruno Latour and Martin Guinard, transformed Taipei Fine Art Museum into different planets. First, we walked up to the second floor of the museum, where we could see Planet Globalization<\/em>, Planet Security<\/em> and Planet Escape<\/em>, all responding to the various crises that have arisen in the world due to the conceit of anthropocentrism. When we walked down to the first floor, we would land our bodies on Planet Terrestrial<\/em>, which was Latour\u2019s antidote to the crisis on the second floor. It took us away from the anthropocentric perspective, allowing us to reconsider the world we live in through a non-human perspective. At the same time, it snapped our bodies back into where we were to contemplate how we interact, permeate, resonate and intertwine with non-human species.<\/p>\n\n\n\n A dark room on Planet Terrestrial<\/em> particularly caught my attention. When I entered the room, I immediately saw a coral reef-like, crystalline metal installation with many screens hanging on each of them. The selected video clips (between 2 to 6 minutes) extracted from 17 different movies were played on the screens. These poetic clips are all related to different species, including humans, animals, plants, minerals, water, fog, ghosts, spirits, etc. The \u201ccold metal device\u201d created an interesting tension with the \u201cpoetic video content.\u201d When the audience was attracted to a particular clip and walked closer to the screen, the sensor on the screen would be triggered to play out the clip. The sudden sound from the screens and the ambient noise from the space formed an organic body.<\/p>\n\n\n\n